JSLC › KEPT

Kept cards

Cell Medic

Cell Medic

healing, support

Cell Medic serves the network roster.

Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Basis: representative, representative, representative

Stats: Supply: 300; Training: 9 s; Health: 91; Armor reduction: 0%; Domain: ground; Speed: 70; Weapon: Unarmed; Infantry healing: 8 HP/s; Tier: 2; Physical length: 0.8 m · representative; Body width: 0.65 m · representative; Physical heigh…

Counters: Separate it from its escort or focus the support unit.

Expanded production

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.infantry.cell-medic/model-sheet.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.infantry.cell-medic/side.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.infantry.cell-medic/top.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.infantry.cell-medic/cameo.png

/factions/art/model-renders/network.infantry.cell-medic/model-sheet.png

/factions/art/model-renders/network.infantry.cell-medic/side.png

/factions/art/model-renders/network.infantry.cell-medic/top.png

/factions/art/model-renders/network.infantry.cell-medic/cameo.png

Stats: Supply: 300; Training: 9 s; Health: 91; Armor reduction: 0%; Domain: ground; Speed: 70; Weapon: Unarmed; Infantry healing: 8 HP/s; Tier: 2; Physical length: 0.8 m · representative; Body width: 0.65 m · representative; Physical height: 1.8 m · representative

Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Wire Cutter

Wire Cutter

infiltration, disable

Wire Cutter serves the network roster.

Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Basis: representative, representative, representative

Stats: Supply: 450; Training: 11 s; Health: 253; Armor reduction: 0%; Domain: ground; Speed: 55; Weapon: Unarmed; Actions: disable; Tier: 2; Physical length: 0.8 m · representative; Body width: 0.65 m · representative; Physical height: 1.8…

Counters: Pressure the escort, then the support unit.

Expanded production

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.infantry.wire-cutter/model-sheet.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.infantry.wire-cutter/side.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.infantry.wire-cutter/top.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.infantry.wire-cutter/cameo.png

/factions/art/model-renders/network.infantry.wire-cutter/model-sheet.png

/factions/art/model-renders/network.infantry.wire-cutter/side.png

/factions/art/model-renders/network.infantry.wire-cutter/top.png

/factions/art/model-renders/network.infantry.wire-cutter/cameo.png

Stats: Supply: 450; Training: 11 s; Health: 253; Armor reduction: 0%; Domain: ground; Speed: 55; Weapon: Unarmed; Actions: disable; Tier: 2; Physical length: 0.8 m · representative; Body width: 0.65 m · representative; Physical height: 1.8 m · representative

Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Shadow Marksman

Shadow Marksman

stealth, sniper

Shadow Marksman serves the network roster.

Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Basis: representative, representative, representative

Stats: Supply: 575; Training: 14 s; Health: 102; Armor reduction: 0%; Domain: ground; Speed: 70; Base damage: 41; Range: 260; Reload: 1.8 s; Targets: ground, naval; Concealment: Revealed by detection or firing; Tier: 3; Physical length: 0.…

Counters: Close during reload or attack from multiple directions.

Expanded production

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.infantry.shadow-marksman/model-sheet.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.infantry.shadow-marksman/side.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.infantry.shadow-marksman/top.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.infantry.shadow-marksman/cameo.png

/factions/art/model-renders/network.infantry.shadow-marksman/model-sheet.png

/factions/art/model-renders/network.infantry.shadow-marksman/side.png

/factions/art/model-renders/network.infantry.shadow-marksman/top.png

/factions/art/model-renders/network.infantry.shadow-marksman/cameo.png

Stats: Supply: 575; Training: 14 s; Health: 102; Armor reduction: 0%; Domain: ground; Speed: 70; Base damage: 41; Range: 260; Reload: 1.8 s; Targets: ground, naval; Concealment: Revealed by detection or firing; Tier: 3; Physical length: 0.8 m · representative; Body width: 0.65 m · representative; Physical height: 1.8 m · representative

Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Shadow Saboteur

Shadow Saboteur

ghost, stealth, infiltrator, demolition, c4-explosives, sabotage

Solo infiltrator cloaked in civilian disguise. Slips behind enemy lines to plant improvised fertilizer C4 bombs on structures and radar arrays.

Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Basis: representative, representative, representative

Stats: Supply: 625; Training: 13 s; Health: 93; Armor reduction: 0%; Domain: ground; Speed: 70; Base damage: 9; Range: 90; Reload: 0.55 s; Targets: ground, naval; Actions: demolish; Concealment: Revealed by detection or firing; Tier: 2; Ph…

Counters: Concentrated fire and attacks from beyond its range.

Expanded production

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.infantry.shadow-saboteur/model-sheet.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.infantry.shadow-saboteur/side.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.infantry.shadow-saboteur/top.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.infantry.shadow-saboteur/cameo.png

/factions/art/model-renders/network.infantry.shadow-saboteur/model-sheet.png

/factions/art/model-renders/network.infantry.shadow-saboteur/side.png

/factions/art/model-renders/network.infantry.shadow-saboteur/top.png

/factions/art/model-renders/network.infantry.shadow-saboteur/cameo.png

Stats: Supply: 625; Training: 13 s; Health: 93; Armor reduction: 0%; Domain: ground; Speed: 70; Base damage: 9; Range: 90; Reload: 0.55 s; Targets: ground, naval; Actions: demolish; Concealment: Revealed by detection or firing; Tier: 2; Physical length: 0.8 m · representative; Body width: 0.65 m · representative; Physical height: 1.8 m · representative

Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Wandering Engineer

Wandering Engineer

hero, salvage, demolition

Wandering Engineer serves the network roster.

Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Basis: representative, representative, representative

Stats: Supply: 1400; Training: 29 s; Health: 117; Armor reduction: 0%; Domain: ground; Speed: 70; Base damage: 35; Range: 90; Reload: 0.55 s; Targets: ground, naval; Actions: demolish; Tier: 4; Physical length: 0.8 m · representative; Body…

Counters: Detection and concentrated fire punish an isolated specialist.

Expanded production

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.infantry.wandering-engineer/model-sheet.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.infantry.wandering-engineer/side.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.infantry.wandering-engineer/top.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.infantry.wandering-engineer/cameo.png

/factions/art/model-renders/network.infantry.wandering-engineer/model-sheet.png

/factions/art/model-renders/network.infantry.wandering-engineer/side.png

/factions/art/model-renders/network.infantry.wandering-engineer/top.png

/factions/art/model-renders/network.infantry.wandering-engineer/cameo.png

Stats: Supply: 1400; Training: 29 s; Health: 117; Armor reduction: 0%; Domain: ground; Speed: 70; Base damage: 35; Range: 90; Reload: 0.55 s; Targets: ground, naval; Actions: demolish; Tier: 4; Physical length: 0.8 m · representative; Body width: 0.65 m · representative; Physical height: 1.8 m · representative

Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Toyota Hilux Technical

Toyota Hilux Technical

vehicle, fast, raider, salvage

Fast insurgent 4x4 technical mounting a 12.7mm DShK heavy machine gun or Kornet ATGM with scrap salvage armor.

Dimensions: 5 m long, 2.1 m wide, 2.3 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Basis: representative, representative, representative

Stats: Supply: 400; Training: 11 s; Health: 226; Armor reduction: 12%; Domain: ground; Speed: 74.25; Base damage: 23; Range: 120; Reload: 0.9 s; Targets: ground, naval; Tier: 1; Physical length: 5 m · representative; Body width: 2.1 m · re…

Counters: Use the listed range and armor to choose a favorable engagement.

Expanded production

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.toyota-hilux/model-sheet.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.toyota-hilux/side.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.toyota-hilux/top.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.toyota-hilux/cameo.png

/factions/art/model-renders/network.vehicle.toyota-hilux/model-sheet.png

/factions/art/model-renders/network.vehicle.toyota-hilux/side.png

/factions/art/model-renders/network.vehicle.toyota-hilux/top.png

/factions/art/model-renders/network.vehicle.toyota-hilux/cameo.png

Stats: Supply: 400; Training: 11 s; Health: 226; Armor reduction: 12%; Domain: ground; Speed: 74.25; Base damage: 23; Range: 120; Reload: 0.9 s; Targets: ground, naval; Tier: 1; Physical length: 5 m · representative; Body width: 2.1 m · representative; Physical height: 2.3 m · representative

Dimensions: 5 m long, 2.1 m wide, 2.3 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Market Pickup

Market Pickup

fast, transport

Market Pickup serves the network roster.

Dimensions: 5.335 m long, 1.855 m wide, 2.6 m high. Toyota2016 Hilux body5.335×1.855×1.815m is a representative generation, not an authored variant. Height2.6m includes a local gunner/mount allowance.

Basis: representative, representative, representative

Stats: Supply: 400; Training: 11 s; Health: 267; Armor reduction: 12%; Domain: ground; Speed: 114.75; Base damage: 12; Range: 85; Reload: 0.6 s; Targets: ground, naval; Passenger capacity: 3; Tier: 1; Physical length: 5.33 m · representati…

Counters: Destroying a loaded transport also loses its passengers.

Expanded production

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.market-pickup/model-sheet.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.market-pickup/side.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.market-pickup/top.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.market-pickup/cameo.png

/factions/art/model-renders/network.vehicle.market-pickup/model-sheet.png

/factions/art/model-renders/network.vehicle.market-pickup/side.png

/factions/art/model-renders/network.vehicle.market-pickup/top.png

/factions/art/model-renders/network.vehicle.market-pickup/cameo.png

Stats: Supply: 400; Training: 11 s; Health: 267; Armor reduction: 12%; Domain: ground; Speed: 114.75; Base damage: 12; Range: 85; Reload: 0.6 s; Targets: ground, naval; Passenger capacity: 3; Tier: 1; Physical length: 5.33 m · representative; Body width: 1.85 m · representative; Physical height: 2.6 m · representative

Dimensions: 5.335 m long, 1.855 m wide, 2.6 m high. Toyota2016 Hilux body5.335×1.855×1.815m is a representative generation, not an authored variant. Height2.6m includes a local gunner/mount a…

ZU-23-2 Flak Technical

ZU-23-2 Flak Technical

dual-role, anti-air, anti-ground, fast

High-speed Hilux mounting twin 23mm anti-aircraft autocannons. Shreds infantry, light vehicles, and low-flying aircraft.

Dimensions: 8 m long, 3 m wide, 4 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Basis: representative, representative, representative

Stats: Supply: 750; Training: 16 s; Health: 169; Armor reduction: 12%; Domain: ground; Speed: 108; Base damage: 25; Range: 170; Reload: 0.4 s; Targets: air; Tier: 1; Physical length: 8 m · representative; Body width: 3 m · representative; …

Counters: Attack from a domain it cannot engage or overwhelm its reload cycle.

Expanded production

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.zu-23-technical/model-sheet.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.zu-23-technical/side.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.zu-23-technical/top.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.zu-23-technical/cameo.png

/factions/art/model-renders/network.vehicle.zu-23-technical/model-sheet.png

/factions/art/model-renders/network.vehicle.zu-23-technical/side.png

/factions/art/model-renders/network.vehicle.zu-23-technical/top.png

/factions/art/model-renders/network.vehicle.zu-23-technical/cameo.png

Stats: Supply: 750; Training: 16 s; Health: 169; Armor reduction: 12%; Domain: ground; Speed: 108; Base damage: 25; Range: 170; Reload: 0.4 s; Targets: air; Tier: 1; Physical length: 8 m · representative; Body width: 3 m · representative; Physical height: 4 m · representative

Dimensions: 8 m long, 3 m wide, 4 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Tractor

Tractor

economy, collector

Tractor serves the network roster.

Dimensions: 8 m long, 2.5 m wide, 3.5 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Basis: representative, representative, representative

Stats: Supply: 900; Training: 19 s; Health: 192; Armor reduction: 12%; Domain: ground; Speed: 58; Weapon: Unarmed; Tier: 1; Physical length: 8 m · representative; Body width: 2.5 m · representative; Physical height: 3.5 m · representative

Counters: Pressure the worker or its return route.

Expanded production

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.tractor/model-sheet.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.tractor/side.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.tractor/top.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.tractor/cameo.png

/factions/art/model-renders/network.vehicle.tractor/model-sheet.png

/factions/art/model-renders/network.vehicle.tractor/side.png

/factions/art/model-renders/network.vehicle.tractor/top.png

/factions/art/model-renders/network.vehicle.tractor/cameo.png

Stats: Supply: 900; Training: 19 s; Health: 192; Armor reduction: 12%; Domain: ground; Speed: 58; Weapon: Unarmed; Tier: 1; Physical length: 8 m · representative; Body width: 2.5 m · representative; Physical height: 3.5 m · representative

Dimensions: 8 m long, 2.5 m wide, 3.5 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Tunnel Resource Worker

Tunnel Resource Worker

economy, worker, harvester, tunnel-construction

Resource worker that must be assigned while a new tunnel cluster is under construction.

Dimensions: 8 m long, 2.5 m wide, 3.5 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Basis: representative, representative, representative

Stats: Supply: 650; Training: 16 s; Health: 220; Armor reduction: 12%; Domain: ground; Speed: 64; Weapon: Unarmed; Tier: 1; Physical length: 8 m · representative; Body width: 2.5 m · representative; Physical height: 3.5 m · representative

Counters: Interrupt construction by threatening the assigned worker.

Expanded production

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.resource-worker/model-sheet.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.resource-worker/side.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.resource-worker/top.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.resource-worker/cameo.png

/factions/art/model-renders/network.vehicle.resource-worker/model-sheet.png

/factions/art/model-renders/network.vehicle.resource-worker/side.png

/factions/art/model-renders/network.vehicle.resource-worker/top.png

/factions/art/model-renders/network.vehicle.resource-worker/cameo.png

Stats: Supply: 650; Training: 16 s; Health: 220; Armor reduction: 12%; Domain: ground; Speed: 64; Weapon: Unarmed; Tier: 1; Physical length: 8 m · representative; Body width: 2.5 m · representative; Physical height: 3.5 m · representative

Dimensions: 8 m long, 2.5 m wide, 3.5 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Recoilless Buggy

Recoilless Buggy

fast, anti-vehicle

Recoilless Buggy serves the network roster.

Dimensions: 4 m long, 2 m wide, 2.3 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Basis: representative, representative, representative

Stats: Supply: 650; Training: 15 s; Health: 89; Armor reduction: 12%; Domain: ground; Speed: 64.8; Base damage: 33; Range: 190; Reload: 1.35 s; Targets: ground, naval; Tier: 1; Physical length: 4 m · representative; Body width: 2 m · repre…

Counters: Pressure the weapon before it can exploit its reach.

Expanded production

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.recoilless-buggy/model-sheet.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.recoilless-buggy/side.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.recoilless-buggy/top.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.recoilless-buggy/cameo.png

/factions/art/model-renders/network.vehicle.recoilless-buggy/model-sheet.png

/factions/art/model-renders/network.vehicle.recoilless-buggy/side.png

/factions/art/model-renders/network.vehicle.recoilless-buggy/top.png

/factions/art/model-renders/network.vehicle.recoilless-buggy/cameo.png

Stats: Supply: 650; Training: 15 s; Health: 89; Armor reduction: 12%; Domain: ground; Speed: 64.8; Base damage: 33; Range: 190; Reload: 1.35 s; Targets: ground, naval; Tier: 1; Physical length: 4 m · representative; Body width: 2 m · representative; Physical height: 2.3 m · representative

Dimensions: 4 m long, 2 m wide, 2.3 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Scrap Armor

Scrap Armor

main-battle, salvage

Scrap Armor serves the network roster.

Dimensions: 9 m long, 3.6 m wide, 2.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Basis: representative, representative, representative

Stats: Supply: 800; Training: 19 s; Health: 259; Armor reduction: 25%; Domain: ground; Speed: 55; Base damage: 26; Range: 120; Reload: 0.9 s; Targets: ground, naval; Tier: 2; Crew repair / order: Up to 15% maximum HP; Crew repair rate: 2% …

Counters: Use the listed range and armor to choose a favorable engagement.

Expanded production

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.scrap-armor/model-sheet.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.scrap-armor/side.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.scrap-armor/top.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.scrap-armor/cameo.png

/factions/art/model-renders/network.vehicle.scrap-armor/model-sheet.png

/factions/art/model-renders/network.vehicle.scrap-armor/side.png

/factions/art/model-renders/network.vehicle.scrap-armor/top.png

/factions/art/model-renders/network.vehicle.scrap-armor/cameo.png

Stats: Supply: 800; Training: 19 s; Health: 259; Armor reduction: 25%; Domain: ground; Speed: 55; Base damage: 26; Range: 120; Reload: 0.9 s; Targets: ground, naval; Tier: 2; Crew repair / order: Up to 15% maximum HP; Crew repair rate: 2% maximum HP/s; Crew preparation: 3 s; Crew cooldown: 60 s; Physical length: 9 m · representative; Body width: 3.6 m · representative; Physical height: 2.8 m · representative

Dimensions: 9 m long, 3.6 m wide, 2.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Grad Truck

Grad Truck

anti-air, missile

Grad Truck serves the network roster.

Dimensions: 8 m long, 3 m wide, 4 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Basis: representative, representative, representative

Stats: Supply: 950; Training: 21 s; Health: 190; Armor reduction: 12%; Domain: ground; Speed: 80; Base damage: 29; Range: 170; Reload: 0.4 s; Targets: air; Tier: 2; Physical length: 8 m · representative; Body width: 3 m · representative; P…

Counters: Attack from a domain it cannot engage or overwhelm its reload cycle.

Expanded production

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.grad-truck/model-sheet.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.grad-truck/side.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.grad-truck/top.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.grad-truck/cameo.png

/factions/art/model-renders/network.vehicle.grad-truck/model-sheet.png

/factions/art/model-renders/network.vehicle.grad-truck/side.png

/factions/art/model-renders/network.vehicle.grad-truck/top.png

/factions/art/model-renders/network.vehicle.grad-truck/cameo.png

Stats: Supply: 950; Training: 21 s; Health: 190; Armor reduction: 12%; Domain: ground; Speed: 80; Base damage: 29; Range: 170; Reload: 0.4 s; Targets: air; Tier: 2; Physical length: 8 m · representative; Body width: 3 m · representative; Physical height: 4 m · representative

Dimensions: 8 m long, 3 m wide, 4 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

HY-2 Silkworm Launcher

HY-2 Silkworm Launcher

anti-ship, missile, artillery, heavy

Heavy mobile coastal defense truck armed with a massive HY-2 Silkworm anti-ship cruise missile.

Dimensions: 10 m long, 3.2 m wide, 3.4 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Basis: representative, representative, representative

Stats: Supply: 1350; Training: 26 s; Health: 187; Armor reduction: 12%; Domain: ground; Speed: 42; Base damage: 87; Range: 300; Reload: 2.2 s; Targets: ground, naval; Splash radius: 38; Tier: 3; Physical length: 10 m · representative; Body…

Counters: Approach from an unguarded direction and force it away from the firing position.

Expanded production

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.silkworm-launcher-truck/model-sheet.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.silkworm-launcher-truck/side.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.silkworm-launcher-truck/top.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.silkworm-launcher-truck/cameo.png

/factions/art/model-renders/network.vehicle.silkworm-launcher-truck/model-sheet.png

/factions/art/model-renders/network.vehicle.silkworm-launcher-truck/side.png

/factions/art/model-renders/network.vehicle.silkworm-launcher-truck/top.png

/factions/art/model-renders/network.vehicle.silkworm-launcher-truck/cameo.png

Stats: Supply: 1350; Training: 26 s; Health: 187; Armor reduction: 12%; Domain: ground; Speed: 42; Base damage: 87; Range: 300; Reload: 2.2 s; Targets: ground, naval; Splash radius: 38; Tier: 3; Physical length: 10 m · representative; Body width: 3.2 m · representative; Physical height: 3.4 m · representative

Dimensions: 10 m long, 3.2 m wide, 3.4 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Dust Mortar

Dust Mortar

artillery, indirect-fire

Dust Mortar serves the network roster.

Dimensions: 10 m long, 3.2 m wide, 3.4 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Basis: representative, representative, representative

Stats: Supply: 1050; Training: 23 s; Health: 167; Armor reduction: 12%; Domain: ground; Speed: 42; Base damage: 78; Range: 300; Reload: 2.2 s; Targets: ground, naval; Splash radius: 38; Tier: 2; Physical length: 10 m · representative; Body…

Counters: Approach from an unguarded direction and force it away from the firing position.

Expanded production

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.dust-mortar/model-sheet.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.dust-mortar/side.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.dust-mortar/top.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.dust-mortar/cameo.png

/factions/art/model-renders/network.vehicle.dust-mortar/model-sheet.png

/factions/art/model-renders/network.vehicle.dust-mortar/side.png

/factions/art/model-renders/network.vehicle.dust-mortar/top.png

/factions/art/model-renders/network.vehicle.dust-mortar/cameo.png

Stats: Supply: 1050; Training: 23 s; Health: 167; Armor reduction: 12%; Domain: ground; Speed: 42; Base damage: 78; Range: 300; Reload: 2.2 s; Targets: ground, naval; Splash radius: 38; Tier: 2; Physical length: 10 m · representative; Body width: 3.2 m · representative; Physical height: 3.4 m · representative

Dimensions: 10 m long, 3.2 m wide, 3.4 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Jury-Rigged Howitzer

Jury-Rigged Howitzer

artillery, siege

Jury-Rigged Howitzer serves the network roster.

Dimensions: 10 m long, 3.2 m wide, 3.4 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Basis: representative, representative, representative

Stats: Supply: 1300; Training: 28 s; Health: 187; Armor reduction: 12%; Domain: ground; Speed: 42; Base damage: 87; Range: 300; Reload: 2.2 s; Targets: ground, naval; Splash radius: 38; Tier: 3; Physical length: 10 m · representative; Body…

Counters: Approach from an unguarded direction and force it away from the firing position.

Expanded production

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.jury-rigged-howitzer/model-sheet.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.jury-rigged-howitzer/side.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.jury-rigged-howitzer/top.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.jury-rigged-howitzer/cameo.png

/factions/art/model-renders/network.vehicle.jury-rigged-howitzer/model-sheet.png

/factions/art/model-renders/network.vehicle.jury-rigged-howitzer/side.png

/factions/art/model-renders/network.vehicle.jury-rigged-howitzer/top.png

/factions/art/model-renders/network.vehicle.jury-rigged-howitzer/cameo.png

Stats: Supply: 1300; Training: 28 s; Health: 187; Armor reduction: 12%; Domain: ground; Speed: 42; Base damage: 87; Range: 300; Reload: 2.2 s; Targets: ground, naval; Splash radius: 38; Tier: 3; Physical length: 10 m · representative; Body width: 3.2 m · representative; Physical height: 3.4 m · representative

Dimensions: 10 m long, 3.2 m wide, 3.4 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Smoke Van

Smoke Van

concealment, support

Smoke Van serves the network roster.

Dimensions: 7 m long, 2.8 m wide, 3 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Basis: representative, representative, representative

Stats: Supply: 850; Training: 18 s; Health: 260; Armor reduction: 12%; Domain: ground; Speed: 55; Weapon: Unarmed; Concealment: Revealed by detection or firing; Tier: 2; Physical length: 7 m · representative; Body width: 2.8 m · representa…

Counters: Pressure the escort, then the support unit.

Expanded production

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.smoke-van/model-sheet.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.smoke-van/side.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.smoke-van/top.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.smoke-van/cameo.png

/factions/art/model-renders/network.vehicle.smoke-van/model-sheet.png

/factions/art/model-renders/network.vehicle.smoke-van/side.png

/factions/art/model-renders/network.vehicle.smoke-van/top.png

/factions/art/model-renders/network.vehicle.smoke-van/cameo.png

Stats: Supply: 850; Training: 18 s; Health: 260; Armor reduction: 12%; Domain: ground; Speed: 55; Weapon: Unarmed; Concealment: Revealed by detection or firing; Tier: 2; Physical length: 7 m · representative; Body width: 2.8 m · representative; Physical height: 3 m · representative

Dimensions: 7 m long, 2.8 m wide, 3 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Armored Caravan

Armored Caravan

transport, garrison

Armored Caravan serves the network roster.

Dimensions: 7 m long, 2.8 m wide, 2.6 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Basis: representative, representative, representative

Stats: Supply: 1250; Training: 26 s; Health: 346; Armor reduction: 12%; Domain: ground; Speed: 85; Base damage: 16; Range: 85; Reload: 0.6 s; Targets: ground, naval; Passenger capacity: 6; Tier: 3; Physical length: 7 m · representative; Bo…

Counters: Destroying a loaded transport also loses its passengers.

Expanded production

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.battle-bus/model-sheet.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.battle-bus/side.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.battle-bus/top.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.battle-bus/cameo.png

/factions/art/model-renders/network.vehicle.battle-bus/model-sheet.png

/factions/art/model-renders/network.vehicle.battle-bus/side.png

/factions/art/model-renders/network.vehicle.battle-bus/top.png

/factions/art/model-renders/network.vehicle.battle-bus/cameo.png

Stats: Supply: 1250; Training: 26 s; Health: 346; Armor reduction: 12%; Domain: ground; Speed: 85; Base damage: 16; Range: 85; Reload: 0.6 s; Targets: ground, naval; Passenger capacity: 6; Tier: 3; Physical length: 7 m · representative; Body width: 2.8 m · representative; Physical height: 2.6 m · representative

Dimensions: 7 m long, 2.8 m wide, 2.6 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Salvage Behemoth

Salvage Behemoth

heavy-armor, salvage

Salvage Behemoth serves the network roster.

Dimensions: 9 m long, 3.6 m wide, 2.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Basis: representative, representative, representative

Stats: Supply: 1700; Training: 33 s; Health: 538; Armor reduction: 35%; Domain: ground; Speed: 44; Base damage: 33; Range: 120; Reload: 0.9 s; Targets: ground, naval; Tier: 4; Physical length: 9 m · representative; Body width: 3.6 m · repr…

Counters: Use the listed range and armor to choose a favorable engagement.

Expanded production

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.salvage-behemoth/model-sheet.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.salvage-behemoth/side.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.salvage-behemoth/top.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.salvage-behemoth/cameo.png

/factions/art/model-renders/network.vehicle.salvage-behemoth/model-sheet.png

/factions/art/model-renders/network.vehicle.salvage-behemoth/side.png

/factions/art/model-renders/network.vehicle.salvage-behemoth/top.png

/factions/art/model-renders/network.vehicle.salvage-behemoth/cameo.png

Stats: Supply: 1700; Training: 33 s; Health: 538; Armor reduction: 35%; Domain: ground; Speed: 44; Base damage: 33; Range: 120; Reload: 0.9 s; Targets: ground, naval; Tier: 4; Physical length: 9 m · representative; Body width: 3.6 m · representative; Physical height: 2.8 m · representative

Dimensions: 9 m long, 3.6 m wide, 2.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Paramotor Scout

Paramotor Scout

recon, unmanned

Paramotor Scout serves the network roster.

Dimensions: 4 m long, 11 m wide, 5 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.

Basis: representative, representative, representative

Stats: Supply: 450; Training: 12 s; Health: 98; Armor reduction: 0%; Domain: air; Speed: 125; Altitude: 75; Weapon: Unarmed; Surface detection: 320; Tier: 1; Physical length: 4 m · representative; Wingspan / outer width: 11 m · representat…

Counters: Intercept the scout before its main force arrives.

Expanded production

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.aircraft.paramotor-scout/model-sheet.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.aircraft.paramotor-scout/side.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.aircraft.paramotor-scout/top.png

https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.aircraft.paramotor-scout/cameo.png

/factions/art/model-renders/network.aircraft.paramotor-scout/model-sheet.png

/factions/art/model-renders/network.aircraft.paramotor-scout/side.png

/factions/art/model-renders/network.aircraft.paramotor-scout/top.png

/factions/art/model-renders/network.aircraft.paramotor-scout/cameo.png

Stats: Supply: 450; Training: 12 s; Health: 98; Armor reduction: 0%; Domain: air; Speed: 125; Altitude: 75; Weapon: Unarmed; Surface detection: 320; Tier: 1; Physical length: 4 m · representative; Wingspan / outer width: 11 m · representative; Physical height: 5 m · representative; Gross mass reference: 0.3 t · representative

Dimensions: 4 m long, 11 m wide, 5 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.