JSLC AND CONQUER › INTEL

Intel

The front line is only half the war.

An orbital drop beam bringing reinforcements down
Twenty-four mechanics. You will feel these first.

Twenty-four ways the war gets weird

  • 24mechanics
  • 3groups
GroupIncludes
Win the news warLegitimacy · news cycle · isolationist cables · lawfare · flotillas · civilians
Keep the force movingBilled ammo · fuel and wear · UN drops · Skyhook · detainees · smugglers
Expect the unexpectedTunnels · two-layer maps · weather · carrier decks · orbit · Transformers
Damage
Subsystems cripple, not just wound
Supply
Runs out
Weather
Closes the sea
Aircraft
Live on carrier decks
News
Costs you money

How legitimacy changes a battle

Plan your supply line

Explore underground combat, weather, decks, and orbit

Win the news war

A cable rebuttal card mid-match: answer staged, or answer genuine
Legitimacy sets your ammo price. Lose the story, pay double.
MechanicWhat it doesYour answer
Legitimacy 0–100Sets ammo prices: 0.75× to 2.5×Fight clean. Weapons never lock.
News eventsA cable, a clip, a claim, mid-matchAnswer with the record inside the window
Isolationist cablesMove your standing, nothing elseBurden share or Allied jobs
LawfareLegal actions, filed like artilleryEvidence, or one rescued penguin chick
Flotillas + gate protestsCivilian pressure at sea and at the gateBoard, interdict, tow, loudhailers. Filmed.
CiviliansTraffic panics, roads jamJCOM gunners hold splash fire near them

Why legitimacy decides matches

The news cycle

AoI units and buildings on a green hillside below a rocky ridge
Sixty Seconds of Truth: a live feed, a one-minute window, the whole world listening.
  1. Claim
  2. Cable
  3. Footage
  4. Public post
Cards
Campus protest · rally · claim · clip. Random or chained.
Clock
Every card has one. Answer inside it, or eat the hit.
Chains
Wait for the public post: your rebuttal pays more
Quotes
Real events, cited. Only documented words in quotation marks.
Washington Front
Two chains: a congressman at a closed zone, a repeat flotilla voyager

Play the Washington Front

American isolationists

Source
Cables from Washington, outside the map
Moves
Legitimacy. Nothing else. No aid meter, no weapon locks.
Quotes
Real public statements, cited
TriggerAnswerIf silent
Offensive pulseBurden shareCost grows
Big spendAllied jobs (stronger)Cost grows
Long holdEitherCost grows
Casualty spikeEitherCost grows
Convergence
Cable + protest crowd at your gate = the crowd cites the cable. Harder hit. Can surge.
Blunt both
Answer both, or clear the crowd clean

The Washington Front campaign

Flotillas and cargo inspection

JCOM units on a Red Sea shore beside a landing helicopter
Flotilla Interdiction: hail the boats, board them, inspect the hold.
  1. Hail
  2. Board
  3. Inspect the hold
HoldEffect on you
Real aidGoes on the legal route
Token aidLegitimacy up
ContrabandLegitimacy up more
Navy kit
Water cannon · LRAD · boarding teams · tow lines. All non-lethal.
Auto-fire
Never on civilians
Clean intercept
Recovers standing
Rough handling
Drains it. Cameras rolling.
AoI trick
Strikes the boats mid-inspection, blames you. Stop it or rebut it.

Flotilla Interdiction, mission one of the Washington Front

The other side of the water: Flotilla Cover

Expect the unexpected: earth, sea, and sky

The carrier at close range, deck lit
Carrier decks, a space laser, and weather that votes.
Transformer robots standing in the treeline
Three Transformers hiding as cars. Then not hiding.
MechanicHow it worksCounter / upgrade
TunnelsReal transit at walk, vehicle and rail speed. No teleports.Ground radar, seismic sensors, demolition by the book
Two layersSurface and below, one fight. Diego Garcia: 500 m elevator to a basin 820 m down.Carrier portal moves whole ships between layers
WeatherMETOC drives wind, mud, wavesSea state > 4 swamps small boats. Rockets scrub at 35 kn.
Air ladderHelipad → Forward Airstrip → Airfield → AviaryFord and Wasp decks fly real sorties
OrbitSea Dragon rocket from Diego Garcia. JCOM laser satellite.Orbital laser: 15-second countdown
Transformers2,000 credits: orbit drops three carsThey stand up: 540-health robots

Where all this happens

Keep the force moving

SystemRuleNumbers
AmmunitionEvery shot and resupply is billed, scaled by legitimacyJCOM pays 15% under list
Fuel + wearBurns by the tank. Mud and sand wear vehicles.Three repair echelons: 65 / 95 / 100%
UN dropsThe antihero. Crates may hold contraband rifles.Drops every 45 s · convoys every 90 s
SkyhookFulton gear on any C-130. Snatch drops mid-air.800 to fit · 400 a snatch · 0 standing lost
DetaineesMove by vehicle, helicopter or on foot150 credits + 1 intel token per safe delivery
SmugglersBoard a patron’s vessel at sea1,500 credits + 2 intel tokens

How Jewish Space Laser Command pays for it all

Controls

KeyOrder
MMove
AAttack
SStop
XScatter
EIdle worker
TSame type
QEverything on screen
HHarvesters
Ctrl+AWhole army
EscClear
DeviceSelectOrderCamera
DesktopDrag a boxRight-clickWheel zoom · middle-drag pan
PhoneTap a unitPick an order, tap the targetPinch zoom · drag pan
Thumb bar
Select · Move · Attack · Pan · Stop · Base

Orders in the heat of it

Explore further

DoorBehind it
Tech treeThe research ladder, building by building. Arrow = needs a finished structure.
Diego Garcia yardDrydocks, submarine pens, the elevator down
Showcase codexThe hardware, up close
The bibleSetting and story, current and earlier editions
Eretz vessel pagesBattlestar Zion · the Jewish Space Laser · fleet register · JNF codes

All of it, archived and searchable by card

From the field guide

AoI
Specialists everywhere, tunnels underneath. Keep moving, keep replacing, make them defend elsewhere.
Construction
Start with an HQ and a builder. Each structure unlocks the next.
Campaign
Eighteen authored briefings. Playable Mission 1: Operation Shorehead.

Operation Shorehead, in full