Kept cards
Breach Specialist
Breach Specialist
anti-building, close-range
Breach Specialist serves the coalition roster.
Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Basis: representative, representative, representative
Stats: Supply: 375; Training: 9 s; Health: 82; Armor reduction: 0%; Domain: ground; Speed: 70; Base damage: 21; Range: 65; Reload: 0.55 s; Targets: ground, naval; Tier: 1; Physical length: 0.8 m · representative; Body width: 0.65 m · repre…
Counters: Keep distance and fire during its approach.
Expanded production
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.breach-specialist/model-sheet.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.breach-specialist/side.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.breach-specialist/top.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.breach-specialist/cameo.png
/factions/art/model-renders/coalition.infantry.breach-specialist/model-sheet.png
/factions/art/model-renders/coalition.infantry.breach-specialist/side.png
/factions/art/model-renders/coalition.infantry.breach-specialist/top.png
/factions/art/model-renders/coalition.infantry.breach-specialist/cameo.png
Stats: Supply: 375; Training: 9 s; Health: 82; Armor reduction: 0%; Domain: ground; Speed: 70; Base damage: 21; Range: 65; Reload: 0.55 s; Targets: ground, naval; Tier: 1; Physical length: 0.8 m · representative; Body width: 0.65 m · representative; Physical height: 1.8 m · representative
Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
D9 Bulldozer
D9 Bulldozer
builder, construction, repair, economy
Armored construction vehicle that places and completes JSLC structures.
Dimensions: 8.2 m long, 4.5 m wide, 4.2 m high. Rounded armored heavy-dozer envelope. Civil D9 SU-blade/single-ripper baseline is8.219m overall,4.0m ROPS height,4.91m bare tractor length and3.31m over trunnions; armor/blade width and milit…
Basis: representative, representative, representative
Stats: Supply: 325; Training: 10 s; Health: 215; Armor reduction: 12%; Domain: ground; Speed: 64; Weapon: Unarmed; Equipment repair: 12 HP/s; Tier: 1; Physical length: 8.2 m · representative; Body width: 4.5 m · representative; Physical he…
Counters: Interrupt construction by threatening the assigned worker.
Expanded production
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.d9-bulldozer/model-sheet.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.d9-bulldozer/side.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.d9-bulldozer/top.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.d9-bulldozer/cameo.png
/factions/art/model-renders/coalition.vehicle.d9-bulldozer/model-sheet.png
/factions/art/model-renders/coalition.vehicle.d9-bulldozer/side.png
/factions/art/model-renders/coalition.vehicle.d9-bulldozer/top.png
/factions/art/model-renders/coalition.vehicle.d9-bulldozer/cameo.png
Stats: Supply: 325; Training: 10 s; Health: 215; Armor reduction: 12%; Domain: ground; Speed: 64; Weapon: Unarmed; Equipment repair: 12 HP/s; Tier: 1; Physical length: 8.2 m · representative; Body width: 4.5 m · representative; Physical height: 4.2 m · representative
Dimensions: 8.2 m long, 4.5 m wide, 4.2 m high. Rounded armored heavy-dozer envelope. Civil D9 SU-blade/single-ripper baseline is8.219m overall,4.0m ROPS height,4.91m bare tractor length and3…
Builder Drone
Builder Drone
builder, drone, repair, construction, scv-equivalent
Autonomous hovering construction and repair drone. Multi-jointed laser welder and diagnostic sensor suite for rapid structure assembly.
Dimensions: 8 m long, 2.5 m wide, 3.5 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Basis: representative, representative, representative
Stats: Supply: 300; Training: 8 s; Health: 214; Armor reduction: 12%; Domain: ground; Speed: 64; Weapon: Unarmed; Equipment repair: 12 HP/s; Tier: 1; Physical length: 8 m · representative; Body width: 2.5 m · representative; Physical heigh…
Counters: Interrupt construction by threatening the assigned worker.
Expanded production
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.builder-drone/model-sheet.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.builder-drone/side.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.builder-drone/top.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.builder-drone/cameo.png
/factions/art/model-renders/coalition.vehicle.builder-drone/model-sheet.png
/factions/art/model-renders/coalition.vehicle.builder-drone/side.png
/factions/art/model-renders/coalition.vehicle.builder-drone/top.png
/factions/art/model-renders/coalition.vehicle.builder-drone/cameo.png
Stats: Supply: 300; Training: 8 s; Health: 214; Armor reduction: 12%; Domain: ground; Speed: 64; Weapon: Unarmed; Equipment repair: 12 HP/s; Tier: 1; Physical length: 8 m · representative; Body width: 2.5 m · representative; Physical height: 3.5 m · representative
Dimensions: 8 m long, 2.5 m wide, 3.5 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Lance Team
Lance Team
anti-vehicle, guided
Lance Team serves the coalition roster.
Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Basis: representative, representative, representative
Stats: Supply: 425; Training: 11 s; Health: 98; Armor reduction: 0%; Domain: ground; Speed: 48; Base damage: 37; Range: 190; Reload: 1.35 s; Targets: ground, naval; Tier: 2; Physical length: 0.8 m · representative; Body width: 0.65 m · rep…
Counters: Pressure the weapon before it can exploit its reach.
Expanded production
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.lance-team/model-sheet.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.lance-team/side.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.lance-team/top.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.lance-team/cameo.png
/factions/art/model-renders/coalition.infantry.lance-team/model-sheet.png
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/factions/art/model-renders/coalition.infantry.lance-team/top.png
/factions/art/model-renders/coalition.infantry.lance-team/cameo.png
Stats: Supply: 425; Training: 11 s; Health: 98; Armor reduction: 0%; Domain: ground; Speed: 48; Base damage: 37; Range: 190; Reload: 1.35 s; Targets: ground, naval; Tier: 2; Physical length: 0.8 m · representative; Body width: 0.65 m · representative; Physical height: 1.8 m · representative
Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Field Medic
Field Medic
healing, support
Field Medic serves the coalition roster.
Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Basis: representative, representative, representative
Stats: Supply: 350; Training: 10 s; Health: 92; Armor reduction: 0%; Domain: ground; Speed: 70; Weapon: Unarmed; Infantry healing: 8 HP/s; Tier: 2; Physical length: 0.8 m · representative; Body width: 0.65 m · representative; Physical heig…
Counters: Separate it from its escort or focus the support unit.
Expanded production
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.field-medic/model-sheet.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.field-medic/side.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.field-medic/top.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.field-medic/cameo.png
/factions/art/model-renders/coalition.infantry.field-medic/model-sheet.png
/factions/art/model-renders/coalition.infantry.field-medic/side.png
/factions/art/model-renders/coalition.infantry.field-medic/top.png
/factions/art/model-renders/coalition.infantry.field-medic/cameo.png
Stats: Supply: 350; Training: 10 s; Health: 92; Armor reduction: 0%; Domain: ground; Speed: 70; Weapon: Unarmed; Infantry healing: 8 HP/s; Tier: 2; Physical length: 0.8 m · representative; Body width: 0.65 m · representative; Physical height: 1.8 m · representative
Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Combat Engineer
Combat Engineer
engineer, capture, repair, mine-clearing
Combat Engineer serves the coalition roster.
Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Basis: representative, representative, representative
Stats: Supply: 325; Training: 8 s; Health: 215; Armor reduction: 0%; Domain: ground; Speed: 64; Weapon: Unarmed; Equipment repair: 12 HP/s; Actions: capture; Tier: 1; Physical length: 0.8 m · representative; Body width: 0.65 m · representa…
Counters: Cut it off from the units it supports.
Expanded production
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.combat-engineer/model-sheet.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.combat-engineer/side.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.combat-engineer/top.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.combat-engineer/cameo.png
/factions/art/model-renders/coalition.infantry.combat-engineer/model-sheet.png
/factions/art/model-renders/coalition.infantry.combat-engineer/side.png
/factions/art/model-renders/coalition.infantry.combat-engineer/top.png
/factions/art/model-renders/coalition.infantry.combat-engineer/cameo.png
Stats: Supply: 325; Training: 8 s; Health: 215; Armor reduction: 0%; Domain: ground; Speed: 64; Weapon: Unarmed; Equipment repair: 12 HP/s; Actions: capture; Tier: 1; Physical length: 0.8 m · representative; Body width: 0.65 m · representative; Physical height: 1.8 m · representative
Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Sayeret Sniper
Sayeret Sniper
sniper, stealth, anti-infantry
Sayeret Sniper serves the coalition roster.
Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Basis: representative, representative, representative
Stats: Supply: 475; Training: 12 s; Health: 92; Armor reduction: 0%; Domain: ground; Speed: 70; Base damage: 37; Range: 260; Reload: 1.8 s; Targets: ground, naval; Concealment: Revealed by detection or firing; Tier: 2; Physical length: 0.8…
Counters: Close during reload or attack from multiple directions.
Expanded production
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.sayeret-sniper/model-sheet.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.sayeret-sniper/side.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.sayeret-sniper/top.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.sayeret-sniper/cameo.png
/factions/art/model-renders/coalition.infantry.sayeret-sniper/model-sheet.png
/factions/art/model-renders/coalition.infantry.sayeret-sniper/side.png
/factions/art/model-renders/coalition.infantry.sayeret-sniper/top.png
/factions/art/model-renders/coalition.infantry.sayeret-sniper/cameo.png
Stats: Supply: 475; Training: 12 s; Health: 92; Armor reduction: 0%; Domain: ground; Speed: 70; Base damage: 37; Range: 260; Reload: 1.8 s; Targets: ground, naval; Concealment: Revealed by detection or firing; Tier: 2; Physical length: 0.8 m · representative; Body width: 0.65 m · representative; Physical height: 1.8 m · representative
Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Forward Observer
Forward Observer
stealth, detection, spotter
Forward Observer serves the coalition roster.
Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Basis: representative, representative, representative
Stats: Supply: 500; Training: 13 s; Health: 121; Armor reduction: 0%; Domain: ground; Speed: 87.5; Base damage: 17; Range: 145; Reload: 0.7 s; Targets: ground, naval; Surface detection: 320; Concealment: Revealed by detection or firing; Ti…
Counters: Intercept the scout before its main force arrives.
Expanded production
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.forward-observer/model-sheet.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.forward-observer/side.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.forward-observer/top.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.forward-observer/cameo.png
/factions/art/model-renders/coalition.infantry.forward-observer/model-sheet.png
/factions/art/model-renders/coalition.infantry.forward-observer/side.png
/factions/art/model-renders/coalition.infantry.forward-observer/top.png
/factions/art/model-renders/coalition.infantry.forward-observer/cameo.png
Stats: Supply: 500; Training: 13 s; Health: 121; Armor reduction: 0%; Domain: ground; Speed: 87.5; Base damage: 17; Range: 145; Reload: 0.7 s; Targets: ground, naval; Surface detection: 320; Concealment: Revealed by detection or firing; Tier: 3; Physical length: 0.8 m · representative; Body width: 0.65 m · representative; Physical height: 1.8 m · representative
Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Ghost Operative
Ghost Operative
ghost, stealth, commando, demolition, c4-explosives, infiltration
Solo black-ops infiltrator. Active cloaking, silenced weaponry, and remote C4 plastic explosives to detonate enemy infrastructure.
Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Basis: representative, representative, representative
Stats: Supply: 1200; Training: 25 s; Health: 106; Armor reduction: 0%; Domain: ground; Speed: 70; Base damage: 11; Range: 90; Reload: 0.55 s; Targets: ground, naval; Actions: demolish; Concealment: Revealed by detection or firing; Tier: 3;…
Counters: Concentrated fire and attacks from beyond its range.
Expanded production
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.aegis-ghost-operative/model-sheet.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.aegis-ghost-operative/side.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.aegis-ghost-operative/top.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.aegis-ghost-operative/cameo.png
/factions/art/model-renders/coalition.infantry.aegis-ghost-operative/model-sheet.png
/factions/art/model-renders/coalition.infantry.aegis-ghost-operative/side.png
/factions/art/model-renders/coalition.infantry.aegis-ghost-operative/top.png
/factions/art/model-renders/coalition.infantry.aegis-ghost-operative/cameo.png
Stats: Supply: 1200; Training: 25 s; Health: 106; Armor reduction: 0%; Domain: ground; Speed: 70; Base damage: 11; Range: 90; Reload: 0.55 s; Targets: ground, naval; Actions: demolish; Concealment: Revealed by detection or firing; Tier: 3; Physical length: 0.8 m · representative; Body width: 0.65 m · representative; Physical height: 1.8 m · representative
Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Aegis Commando
Aegis Commando
hero, demolition, stealth
Aegis Commando serves the coalition roster.
Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Basis: representative, representative, representative
Stats: Supply: 1500; Training: 30 s; Health: 117; Armor reduction: 0%; Domain: ground; Speed: 70; Base damage: 35; Range: 90; Reload: 0.55 s; Targets: ground, naval; Actions: demolish; Concealment: Revealed by detection or firing; Tier: 4;…
Counters: Detection and concentrated fire punish an isolated specialist.
Expanded production
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.aegis-commando/model-sheet.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.aegis-commando/side.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.aegis-commando/top.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.infantry.aegis-commando/cameo.png
/factions/art/model-renders/coalition.infantry.aegis-commando/model-sheet.png
/factions/art/model-renders/coalition.infantry.aegis-commando/side.png
/factions/art/model-renders/coalition.infantry.aegis-commando/top.png
/factions/art/model-renders/coalition.infantry.aegis-commando/cameo.png
Stats: Supply: 1500; Training: 30 s; Health: 117; Armor reduction: 0%; Domain: ground; Speed: 70; Base damage: 35; Range: 90; Reload: 0.55 s; Targets: ground, naval; Actions: demolish; Concealment: Revealed by detection or firing; Tier: 4; Physical length: 0.8 m · representative; Body width: 0.65 m · representative; Physical height: 1.8 m · representative
Dimensions: 0.8 m long, 0.65 m wide, 1.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
LCAC Shoal (LCAC-180)
LCAC Shoal (LCAC-180)
amphibious, hovercraft, transport, naval, clean-slate-hull
Air-cushion landing craft deployed from USS Westmark (LHD-26). High-speed transit over deep water, reefs, and land.
Dimensions: 20 m long, 5 m wide, 6 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Basis: representative, representative, representative
Stats: Supply: 950; Training: 20 s; Health: 309; Armor reduction: 12%; Domain: naval; Speed: 85; Base damage: 14; Range: 85; Reload: 0.6 s; Targets: ground, naval; Ground payload points: 6; Tier: 2; Physical length: 20 m · representative; …
Counters: Enemy fire during launch or beach approach.; Blocked shore routes and crowded unloading ground.
Expanded production
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.lcac-hovercraft/model-sheet.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.lcac-hovercraft/side.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.lcac-hovercraft/top.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.lcac-hovercraft/cameo.png
/factions/art/model-renders/coalition.vehicle.lcac-hovercraft/model-sheet.png
/factions/art/model-renders/coalition.vehicle.lcac-hovercraft/side.png
/factions/art/model-renders/coalition.vehicle.lcac-hovercraft/top.png
/factions/art/model-renders/coalition.vehicle.lcac-hovercraft/cameo.png
Stats: Supply: 950; Training: 20 s; Health: 309; Armor reduction: 12%; Domain: naval; Speed: 85; Base damage: 14; Range: 85; Reload: 0.6 s; Targets: ground, naval; Ground payload points: 6; Tier: 2; Physical length: 20 m · representative; Outer beam / deck width: 5 m · representative; Height envelope: 6 m · representative
Dimensions: 20 m long, 5 m wide, 6 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Skylance M-SHORAD
Skylance M-SHORAD
dual-role, anti-air, anti-ground, missile
Dual-threat tactical combat vehicle with 30mm airburst cannon and Spike-ER dual-purpose missiles striking both armor and aircraft.
Dimensions: 8 m long, 3 m wide, 4 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Basis: representative, representative, representative
Stats: Supply: 1150; Training: 24 s; Health: 192; Armor reduction: 12%; Domain: ground; Speed: 80; Base damage: 29; Range: 170; Reload: 0.4 s; Targets: air; Tier: 2; Physical length: 8 m · representative; Body width: 3 m · representative; …
Counters: Attack from a domain it cannot engage or overwhelm its reload cycle.
Expanded production
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.skylance-m-shorad/model-sheet.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.skylance-m-shorad/side.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.skylance-m-shorad/top.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.skylance-m-shorad/cameo.png
/factions/art/model-renders/coalition.vehicle.skylance-m-shorad/model-sheet.png
/factions/art/model-renders/coalition.vehicle.skylance-m-shorad/side.png
/factions/art/model-renders/coalition.vehicle.skylance-m-shorad/top.png
/factions/art/model-renders/coalition.vehicle.skylance-m-shorad/cameo.png
Stats: Supply: 1150; Training: 24 s; Health: 192; Armor reduction: 12%; Domain: ground; Speed: 80; Base damage: 29; Range: 170; Reload: 0.4 s; Targets: air; Tier: 2; Physical length: 8 m · representative; Body width: 3 m · representative; Physical height: 4 m · representative
Dimensions: 8 m long, 3 m wide, 4 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Nadhir (SB-70)
Nadhir (SB-70)
naval, fast
Nadhir (SB-70) serves the network roster.
Dimensions: 8 m long, 2.8 m wide, 2.5 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Basis: representative, representative, representative
Stats: Supply: 500; Training: 12 s; Health: 150; Armor reduction: 12%; Domain: naval; Speed: 124.2; Base damage: 15; Range: 105; Reload: 0.7 s; Targets: ground, naval; Tier: 1; Physical length: 8 m · representative; Outer beam / deck width…
Counters: Contest narrow water routes with surface-capable weapons.
Expanded production
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.speedboat/model-sheet.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.speedboat/side.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.speedboat/top.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/network.vehicle.speedboat/cameo.png
/factions/art/model-renders/network.vehicle.speedboat/model-sheet.png
/factions/art/model-renders/network.vehicle.speedboat/side.png
/factions/art/model-renders/network.vehicle.speedboat/top.png
/factions/art/model-renders/network.vehicle.speedboat/cameo.png
Stats: Supply: 500; Training: 12 s; Health: 150; Armor reduction: 12%; Domain: naval; Speed: 124.2; Base damage: 15; Range: 105; Reload: 0.7 s; Targets: ground, naval; Tier: 1; Physical length: 8 m · representative; Outer beam / deck width: 2.8 m · representative; Height envelope: 2.5 m · representative
Dimensions: 8 m long, 2.8 m wide, 2.5 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Survey Rover
Survey Rover
scout, detection
Survey Rover serves the coalition roster.
Dimensions: 5 m long, 2.1 m wide, 2.3 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Basis: representative, representative, representative
Stats: Supply: 550; Training: 14 s; Health: 99; Armor reduction: 12%; Domain: ground; Speed: 87.5; Base damage: 14; Range: 145; Reload: 0.7 s; Targets: ground, naval; Surface detection: 320; Tier: 1; Physical length: 5 m · representative; …
Counters: Intercept the scout before its main force arrives.
Expanded production
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.survey-rover/model-sheet.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.survey-rover/side.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.survey-rover/top.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.survey-rover/cameo.png
/factions/art/model-renders/coalition.vehicle.survey-rover/model-sheet.png
/factions/art/model-renders/coalition.vehicle.survey-rover/side.png
/factions/art/model-renders/coalition.vehicle.survey-rover/top.png
/factions/art/model-renders/coalition.vehicle.survey-rover/cameo.png
Stats: Supply: 550; Training: 14 s; Health: 99; Armor reduction: 12%; Domain: ground; Speed: 87.5; Base damage: 14; Range: 145; Reload: 0.7 s; Targets: ground, naval; Surface detection: 320; Tier: 1; Physical length: 5 m · representative; Body width: 2.1 m · representative; Physical height: 2.3 m · representative
Dimensions: 5 m long, 2.1 m wide, 2.3 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Cargo Hauler
Cargo Hauler
economy, collector
Cargo Hauler serves the coalition roster.
Dimensions: 8 m long, 2.5 m wide, 3.5 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Basis: representative, representative, representative
Stats: Supply: 1200; Training: 22 s; Health: 195; Armor reduction: 12%; Domain: ground; Speed: 58; Weapon: Unarmed; Tier: 1; Physical length: 8 m · representative; Body width: 2.5 m · representative; Physical height: 3.5 m · representative
Counters: Pressure the worker or its return route.
Expanded production
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.cargo-hauler/model-sheet.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.cargo-hauler/side.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.cargo-hauler/top.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.cargo-hauler/cameo.png
/factions/art/model-renders/coalition.vehicle.cargo-hauler/model-sheet.png
/factions/art/model-renders/coalition.vehicle.cargo-hauler/side.png
/factions/art/model-renders/coalition.vehicle.cargo-hauler/top.png
/factions/art/model-renders/coalition.vehicle.cargo-hauler/cameo.png
Stats: Supply: 1200; Training: 22 s; Health: 195; Armor reduction: 12%; Domain: ground; Speed: 58; Weapon: Unarmed; Tier: 1; Physical length: 8 m · representative; Body width: 2.5 m · representative; Physical height: 3.5 m · representative
Dimensions: 8 m long, 2.5 m wide, 3.5 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Guardian Carrier
Guardian Carrier
transport, anti-infantry
Guardian Carrier serves the coalition roster.
Dimensions: 7 m long, 2.8 m wide, 2.6 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Basis: representative, representative, representative
Stats: Supply: 750; Training: 18 s; Health: 274; Armor reduction: 12%; Domain: ground; Speed: 85; Base damage: 13; Range: 85; Reload: 0.6 s; Targets: ground, naval; Passenger capacity: 6; Tier: 1; Physical length: 7 m · representative; Bod…
Counters: Destroying a loaded transport also loses its passengers.
Expanded production
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.guardian-carrier/model-sheet.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.guardian-carrier/side.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.guardian-carrier/top.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.guardian-carrier/cameo.png
Guardian Carrier (coalition.vehicle.guardian-carrier) has no roster id or name match.
/factions/art/model-renders/coalition.vehicle.guardian-carrier/model-sheet.png
/factions/art/model-renders/coalition.vehicle.guardian-carrier/side.png
/factions/art/model-renders/coalition.vehicle.guardian-carrier/top.png
/factions/art/model-renders/coalition.vehicle.guardian-carrier/cameo.png
Stats: Supply: 750; Training: 18 s; Health: 274; Armor reduction: 12%; Domain: ground; Speed: 85; Base damage: 13; Range: 85; Reload: 0.6 s; Targets: ground, naval; Passenger capacity: 6; Tier: 1; Physical length: 7 m · representative; Body width: 2.8 m · representative; Physical height: 2.6 m · representative
Dimensions: 7 m long, 2.8 m wide, 2.6 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Jackal Gun Car
Jackal Gun Car
fast, anti-infantry
Jackal Gun Car serves the coalition roster.
Dimensions: 5 m long, 2.1 m wide, 2.3 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Basis: representative, representative, representative
Stats: Supply: 700; Training: 17 s; Health: 231; Armor reduction: 12%; Domain: ground; Speed: 74.25; Base damage: 23; Range: 120; Reload: 0.9 s; Targets: ground, naval; Tier: 1; Physical length: 5 m · representative; Body width: 2.1 m · re…
Counters: Use the listed range and armor to choose a favorable engagement.
Expanded production
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.jackal-gun-car/model-sheet.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.jackal-gun-car/side.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.jackal-gun-car/top.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.jackal-gun-car/cameo.png
/factions/art/model-renders/coalition.vehicle.jackal-gun-car/model-sheet.png
/factions/art/model-renders/coalition.vehicle.jackal-gun-car/side.png
/factions/art/model-renders/coalition.vehicle.jackal-gun-car/top.png
/factions/art/model-renders/coalition.vehicle.jackal-gun-car/cameo.png
Stats: Supply: 700; Training: 17 s; Health: 231; Armor reduction: 12%; Domain: ground; Speed: 74.25; Base damage: 23; Range: 120; Reload: 0.9 s; Targets: ground, naval; Tier: 1; Physical length: 5 m · representative; Body width: 2.1 m · representative; Physical height: 2.3 m · representative
Dimensions: 5 m long, 2.1 m wide, 2.3 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Paladin Tank
Paladin Tank
main-battle, armor
Paladin Tank serves the coalition roster.
Dimensions: 9 m long, 3.6 m wide, 2.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Basis: representative, representative, representative
Stats: Supply: 1100; Training: 24 s; Health: 264; Armor reduction: 25%; Domain: ground; Speed: 55; Base damage: 26; Range: 120; Reload: 0.9 s; Targets: ground, naval; Tier: 2; Crew repair / order: Up to 15% maximum HP; Crew repair rate: 2%…
Counters: Use the listed range and armor to choose a favorable engagement.
Expanded production
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.paladin-tank/model-sheet.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.paladin-tank/side.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.paladin-tank/top.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.paladin-tank/cameo.png
/factions/art/model-renders/coalition.vehicle.paladin-tank/model-sheet.png
/factions/art/model-renders/coalition.vehicle.paladin-tank/side.png
/factions/art/model-renders/coalition.vehicle.paladin-tank/top.png
/factions/art/model-renders/coalition.vehicle.paladin-tank/cameo.png
Stats: Supply: 1100; Training: 24 s; Health: 264; Armor reduction: 25%; Domain: ground; Speed: 55; Base damage: 26; Range: 120; Reload: 0.9 s; Targets: ground, naval; Tier: 2; Crew repair / order: Up to 15% maximum HP; Crew repair rate: 2% maximum HP/s; Crew preparation: 3 s; Crew cooldown: 60 s; Physical length: 9 m · representative; Body width: 3.6 m · representative; Physical height: 2.8 m · representative
Dimensions: 9 m long, 3.6 m wide, 2.8 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Skylance Platform
Skylance Platform
anti-air, missile
Skylance Platform serves the coalition roster.
Dimensions: 8 m long, 3 m wide, 4 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Basis: representative, representative, representative
Stats: Supply: 1150; Training: 24 s; Health: 192; Armor reduction: 12%; Domain: ground; Speed: 80; Base damage: 29; Range: 170; Reload: 0.4 s; Targets: air; Tier: 2; Physical length: 8 m · representative; Body width: 3 m · representative; …
Counters: Attack from a domain it cannot engage or overwhelm its reload cycle.
Expanded production
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.skylance-platform/model-sheet.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.skylance-platform/side.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.skylance-platform/top.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.skylance-platform/cameo.png
/factions/art/model-renders/coalition.vehicle.skylance-platform/model-sheet.png
/factions/art/model-renders/coalition.vehicle.skylance-platform/side.png
/factions/art/model-renders/coalition.vehicle.skylance-platform/top.png
/factions/art/model-renders/coalition.vehicle.skylance-platform/cameo.png
Stats: Supply: 1150; Training: 24 s; Health: 192; Armor reduction: 12%; Domain: ground; Speed: 80; Base damage: 29; Range: 170; Reload: 0.4 s; Targets: air; Tier: 2; Physical length: 8 m · representative; Body width: 3 m · representative; Physical height: 4 m · representative
Dimensions: 8 m long, 3 m wide, 4 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Mortar Sled
Mortar Sled
artillery, indirect-fire
Mortar Sled serves the coalition roster.
Dimensions: 10 m long, 3.2 m wide, 3.4 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.
Basis: representative, representative, representative
Stats: Supply: 1250; Training: 26 s; Health: 186; Armor reduction: 12%; Domain: ground; Speed: 42; Base damage: 86; Range: 300; Reload: 2.2 s; Targets: ground, naval; Splash radius: 38; Tier: 3; Physical length: 10 m · representative; Body…
Counters: Approach from an unguarded direction and force it away from the firing position.
Expanded production
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.mortar-sled/model-sheet.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.mortar-sled/side.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.mortar-sled/top.png
https://z4yin-jcom-training-jslc-and-conquer.pages.dev/factions/art/model-renders/coalition.vehicle.mortar-sled/cameo.png
/factions/art/model-renders/coalition.vehicle.mortar-sled/model-sheet.png
/factions/art/model-renders/coalition.vehicle.mortar-sled/side.png
/factions/art/model-renders/coalition.vehicle.mortar-sled/top.png
/factions/art/model-renders/coalition.vehicle.mortar-sled/cameo.png
Stats: Supply: 1250; Training: 26 s; Health: 186; Armor reduction: 12%; Domain: ground; Speed: 42; Base damage: 86; Range: 300; Reload: 2.2 s; Targets: ground, naval; Splash radius: 38; Tier: 3; Physical length: 10 m · representative; Body width: 3.2 m · representative; Physical height: 3.4 m · representative
Dimensions: 10 m long, 3.2 m wide, 3.4 m high. Representative class dimensions for this game; not a manufacturer specification or an implied named platform.